Here's a complete list of changes since the last entry:
- Table of Contents
- Introduction added.
- Races:
- The section has been reorganized, and flavor text added for each race. Added standard human back into the mix with an explanation as to why they might exist.
- Classes:
- Clarified wording on who can be an eldritch knight fighter, arcane trickster rogue, sorcerer, or wizard.
- Removed restriction on bardic magic and added flavor to explain it.
- Added more flavor text to many classes.
- Bloodline:
- Cleaned up some text and wording here.
- Added new bonus for non-blooded player characters in the form of a +1 free ability score bonus. This bonus is retained if you pursue and attain a bloodline through the course of play (through investiture or bloodtheft).
- Backgrounds:
- Regent Born background completed.
- Illegitimate Heir and Ward backgrounds NYI.
- The Season:
- Additional point added under Taxation, Collection, and Trade for "Occupation and Pillaging"
- Step 10 added for Calculating Rewards. Reward structure blocked out and being iterated upon.
- Domain Actions:
- Removed Loot Holding action in favor of updated Occupation and Conquest rules.
- Armies and Warfare:
- Entire section relocated to the Waging War chapter.
- Added unit types.
- Added section for Occupation and Conquest.
- Added prototype automatic resolution mechanic for battles. Plenty of iteration and feedback needed here.
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